Description
The company started in late 2004 with a very small team of developers and artists that you could count on one hand. Our main focus at this time was creating software used in the gaming industry., , In a single year, our team had grown to a dozen people and our software was used and recognized around the world. Over these first few years, we not only developed software for our customers, but also a full suite of in-house tools that we still use today.
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